Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zyra
Defeat
Ranked Solo/Duo · 122 days ago
4 / 5 / 7
K / D / A
50%
Kill participation
1,408.8
Damage / min
12,380g
417.1 gold / min
32
11 placed · 7 cleared
230
7.7 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJom Gabbar#Dune
Riven · Top
9 / 4 / 9
66.7% KP
24,566
25% share
15,557g
220 CS · 7.4/m
東方树叶#WashU
Lillia · Jungle
6 / 4 / 13
70.4% KP
19,814
20.2% share
13,628g
242 CS · 8.2/m
The Lion King#K405
Fizz · Mid
3 / 3 / 8
40.7% KP
15,760
16.1% share
11,691g
225 CS · 7.6/m
GabrieI Yorick#GAB
Senna · ADC
6 / 4 / 15
77.8% KP
20,058
20.4% share
14,277g
187 CS · 6.3/m
Mixtsure#循序渐进
Skarner · Support
3 / 7 / 11
51.9% KP
17,892
18.2% share
9,399g
41 CS · 1.4/m
Red side
Defeatwow#masta
Irelia · Top
6 / 5 / 5
50% KP
19,900
16.3% share
13,155g
246 CS · 8.3/m
pucci goat#1234
Poppy · Jungle
3 / 7 / 10
59.1% KP
19,188
15.8% share
10,481g
173 CS · 5.8/m
shihai#012
Galio · Mid
3 / 7 / 8
50% KP
19,487
16% share
10,263g
188 CS · 6.3/m
Zven#S16XD
Zyra · ADC
4 / 5 / 7
50% KP
41,819
34.3% share
12,380g
230 CS · 7.7/m
Bad Apple#2nd
Brand · Support
6 / 3 / 6
54.5% KP
21,416
17.6% share
9,168g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
