Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Seraphine
Victory
Ranked Solo/Duo · 122 days ago
4 / 6 / 15
K / D / A
63.3%
Kill participation
803.6
Damage / min
13,124g
480.1 gold / min
19
11 placed · 1 cleared
229
8.4 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSpentcer#NA1
K'Sante · Top
3 / 4 / 2
33.3% KP
31,272
34.2% share
11,073g
218 CS · 8/m
Ken Kaneki#daddy
Kha'Zix · Jungle
2 / 5 / 3
33.3% KP
10,518
11.5% share
10,360g
205 CS · 7.5/m
Keloro#NA1
Lissandra · Mid
1 / 7 / 5
40% KP
16,027
17.5% share
9,767g
222 CS · 8.1/m
Bazz#99999
Twitch · ADC
9 / 7 / 2
73.3% KP
28,160
30.8% share
13,153g
148 CS · 5.4/m
REDEMPTION#lmao
Rakan · Support
0 / 7 / 7
46.7% KP
5,540
6.1% share
7,075g
28 CS · 1/m
Red side
VictoryWeaver#DFate
Sion · Top
4 / 3 / 7
36.7% KP
16,767
15.1% share
12,072g
230 CS · 8.4/m
REGENT THRAGG#WEN
Udyr · Jungle
9 / 2 / 7
53.3% KP
33,883
30.5% share
13,811g
219 CS · 8/m
remedy#zdd
Zed · Mid
5 / 4 / 4
30% KP
17,353
15.6% share
12,028g
205 CS · 7.5/m
Zven#S16XD
Seraphine · ADC
4 / 6 / 15
63.3% KP
21,964
19.8% share
13,124g
229 CS · 8.4/m
Kirazono#gamer
Swain · Support
8 / 0 / 12
66.7% KP
20,996
18.9% share
10,777g
50 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
