Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 122 days ago
15 / 2 / 10
K / D / A
67.6%
Kill participation
1,457.4
Damage / min
15,481g
624.7 gold / min
20
10 placed · 0 cleared
213
8.6 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorythehollow1#ONE
Jayce · Top
9 / 2 / 6
40.5% KP
18,386
18.8% share
12,568g
215 CS · 8.7/m
Prince#2022
Kindred · Jungle
11 / 4 / 12
62.2% KP
27,809
28.4% share
13,353g
172 CS · 6.9/m
NotABot#4619
Galio · Mid
2 / 4 / 15
45.9% KP
11,395
11.7% share
8,466g
136 CS · 5.5/m
Zven#S16XD
Lucian · ADC
15 / 2 / 10
67.6% KP
36,120
36.9% share
15,481g
213 CS · 8.6/m
MILIOnaire#TTV
Milio · Support
0 / 4 / 29
78.4% KP
4,060
4.2% share
8,300g
19 CS · 0.8/m
Red side
DefeatZoobo#3323
Sylas · Top
3 / 10 / 3
40% KP
11,022
17.3% share
8,902g
153 CS · 6.2/m
Bad Apple#2nd
Bel'Veth · Jungle
1 / 5 / 6
46.7% KP
4,940
7.8% share
8,744g
145 CS · 5.9/m
Berenthal#NA1
Lissandra · Mid
1 / 6 / 2
20% KP
8,897
14% share
7,523g
172 CS · 6.9/m
fame and glory#known
Draven · ADC
7 / 10 / 3
66.7% KP
33,205
52.2% share
14,227g
211 CS · 8.5/m
aether wisp#sry
Yuumi · Support
3 / 6 / 8
73.3% KP
5,503
8.7% share
7,195g
12 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
