Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Victory
Ranked Solo/Duo · 122 days ago
20 / 2 / 2
K / D / A
68.8%
Kill participation
1,650
Damage / min
20,993g
577.3 gold / min
36
10 placed · 5 cleared
330
9.1 CS / min
Objective control
3
Dragons
2
Baron
8
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat3636363636363636#3663
Irelia · Top
4 / 8 / 6
35.7% KP
24,358
18.8% share
15,238g
267 CS · 7.3/m
Ranfer#poop
Master Yi · Jungle
9 / 5 / 4
46.4% KP
14,466
11.2% share
16,243g
289 CS · 7.9/m
Palace Coaching#LOL
Tryndamere · Mid
4 / 9 / 7
39.3% KP
18,369
14.2% share
14,805g
309 CS · 8.5/m
magnolia#2026
Hwei · ADC
9 / 4 / 13
78.6% KP
57,427
44.3% share
16,730g
269 CS · 7.4/m
Niko一下我的donkいま#go学长
Seraphine · Support
2 / 6 / 15
60.7% KP
14,961
11.5% share
10,669g
31 CS · 0.9/m
Red side
VictoryMental Clarity#Shen
Shen · Top
6 / 4 / 8
43.8% KP
27,025
19.2% share
15,798g
309 CS · 8.5/m
Vambient#twtv
Rek'Sai · Jungle
4 / 5 / 14
56.3% KP
25,990
18.4% share
16,435g
269 CS · 7.4/m
Zven#S16XD
Mel · Mid
20 / 2 / 2
68.8% KP
60,004
42.6% share
20,993g
330 CS · 9.1/m
17 sol at 6k#BANG
Draven · ADC
2 / 9 / 8
31.3% KP
18,922
13.4% share
14,451g
241 CS · 6.6/m
Meitaki#Kati
Leona · Support
0 / 8 / 11
34.4% KP
9,040
6.4% share
8,811g
36 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
