Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · 98 days ago
8 / 7 / 3
K / D / A
40.7%
Kill participation
613.9
Damage / min
17,792g
500.5 gold / min
41
12 placed · 13 cleared
358
10.1 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatgoma cat#NA1
Yone · Top
3 / 6 / 8
40.7% KP
21,011
19.7% share
13,776g
297 CS · 8.4/m
pandybear#baby
Shaco · Jungle
9 / 4 / 8
63% KP
26,353
24.7% share
15,813g
214 CS · 6/m
Crucile#Coach
Gangplank · Mid
7 / 10 / 8
55.6% KP
32,472
30.4% share
15,744g
267 CS · 7.5/m
Zven#S16XD
Lucian · ADC
8 / 7 / 3
40.7% KP
21,825
20.4% share
17,792g
358 CS · 10.1/m
Rapo#3205
Rell · Support
0 / 7 / 9
33.3% KP
5,164
4.8% share
8,646g
28 CS · 0.8/m
Red side
VictoryKzykendy#NA1
Azir · Top
7 / 6 / 9
47.1% KP
33,790
29.4% share
16,324g
293 CS · 8.2/m
Rapid#1230
Kha'Zix · Jungle
11 / 2 / 17
82.4% KP
31,321
27.3% share
21,037g
307 CS · 8.6/m
never type#1998
Riven · Mid
4 / 7 / 11
44.1% KP
17,440
15.2% share
16,776g
333 CS · 9.4/m
seal#rumi
Seraphine · ADC
7 / 4 / 16
67.6% KP
19,710
17.2% share
17,106g
298 CS · 8.4/m
From Iron#1123
Camille · Support
5 / 8 / 15
58.8% KP
12,574
10.9% share
11,757g
36 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
