Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Brand
Defeat
Ranked Solo/Duo · 98 days ago
0 / 12 / 1
K / D / A
9.1%
Kill participation
544.2
Damage / min
8,228g
334.9 gold / min
21
7 placed · 3 cleared
182
7.4 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDenathor#NA1
Jayce · Top
9 / 7 / 5
31.8% KP
30,610
28.9% share
13,080g
231 CS · 9.4/m
Javi#Howls
Diana · Jungle
7 / 1 / 14
47.7% KP
22,244
21% share
12,299g
218 CS · 8.9/m
Zzzzzy#0328
Galio · Mid
10 / 0 / 14
54.5% KP
16,389
15.5% share
10,836g
160 CS · 6.5/m
TTV Honkslol#HONKS
Miss Fortune · ADC
12 / 0 / 6
40.9% KP
21,111
20% share
13,584g
242 CS · 9.9/m
Justin#relyt
Pyke · Support
6 / 3 / 12
40.9% KP
15,430
14.6% share
8,316g
21 CS · 0.9/m
Red side
DefeatJLHL#JLHL
Irelia · Top
7 / 7 / 2
81.8% KP
18,887
29.4% share
12,949g
219 CS · 8.9/m
You#yawn
Graves · Jungle
2 / 9 / 4
54.5% KP
13,248
20.7% share
8,503g
128 CS · 5.2/m
OniiChan#99999
Xayah · Mid
2 / 7 / 1
27.3% KP
13,120
20.5% share
10,380g
197 CS · 8/m
Zven#S16XD
Brand · ADC
0 / 12 / 1
9.1% KP
13,370
20.8% share
8,228g
182 CS · 7.4/m
Love Nami#001
Nami · Support
0 / 10 / 3
27.3% KP
5,528
8.6% share
6,262g
32 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
