Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 97 days ago
5 / 5 / 14
K / D / A
42.2%
Kill participation
957.6
Damage / min
15,268g
473.7 gold / min
13
9 placed · 2 cleared
280
8.7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSoloRenektonOnly#SRO
Renekton · Top
4 / 9 / 9
39.4% KP
15,968
14.1% share
12,947g
212 CS · 6.6/m
jesus acc#death
Master Yi · Jungle
11 / 10 / 9
60.6% KP
23,163
20.4% share
16,647g
217 CS · 6.7/m
alchemist#still
Ahri · Mid
7 / 8 / 9
48.5% KP
29,409
25.9% share
13,336g
243 CS · 7.5/m
Keetah#111
Yunara · ADC
8 / 7 / 6
42.4% KP
28,981
25.5% share
17,033g
271 CS · 8.4/m
Virtuosa#arkni
Elise · Support
3 / 11 / 13
48.5% KP
15,997
14.1% share
9,649g
26 CS · 0.8/m
Red side
VictoryEvan#lai
Urgot · Top
10 / 9 / 7
37.8% KP
31,827
21.2% share
16,589g
244 CS · 7.6/m
SHAC0PIUM#NA1
Shaco · Jungle
17 / 9 / 14
68.9% KP
36,014
24% share
18,869g
220 CS · 6.8/m
GulagTravelÅgent#c0pe
Lissandra · Mid
7 / 7 / 13
44.4% KP
18,131
12.1% share
14,414g
250 CS · 7.8/m
Zven#S16XD
Hwei · ADC
5 / 5 / 14
42.2% KP
30,866
20.6% share
15,268g
280 CS · 8.7/m
Wekin Poof#NA1
Senna · Support
6 / 3 / 30
80% KP
33,074
22.1% share
13,197g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
