Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 96 days ago
2 / 3 / 3
K / D / A
35.7%
Kill participation
1,022
Damage / min
10,007g
408.2 gold / min
21
7 placed · 5 cleared
226
9.2 CS / min
Objective control
3
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
0
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatconcept of x#NA1
Mordekaiser · Top
4 / 6 / 0
28.6% KP
12,853
17.9% share
8,621g
186 CS · 7.6/m
Maxander#NA1
Viego · Jungle
1 / 3 / 6
50% KP
8,537
11.9% share
10,832g
203 CS · 8.3/m
888#NA2
Yone · Mid
5 / 7 / 1
42.9% KP
18,828
26.2% share
9,673g
190 CS · 7.7/m
Zven#S16XD
Cassiopeia · ADC
2 / 3 / 3
35.7% KP
25,056
34.9% share
10,007g
226 CS · 9.2/m
Pomeroy#0013
Renata Glasc · Support
2 / 7 / 3
35.7% KP
6,489
9% share
6,306g
24 CS · 1/m
Red side
Victoryquante#1997
Urgot · Top
3 / 4 / 6
34.6% KP
14,475
18.2% share
10,363g
187 CS · 7.6/m
always#91225
Bel'Veth · Jungle
12 / 2 / 7
73.1% KP
21,272
26.8% share
13,486g
143 CS · 5.8/m
isamuel#0328
Anivia · Mid
4 / 2 / 10
53.8% KP
17,588
22.2% share
9,889g
174 CS · 7.1/m
caomeieeer#NA1
Yunara · ADC
7 / 3 / 6
50% KP
19,302
24.3% share
13,485g
212 CS · 8.6/m
Breezyyy#NA1
Lulu · Support
0 / 3 / 14
53.8% KP
6,762
8.5% share
7,036g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
