Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · 96 days ago
7 / 9 / 13
K / D / A
66.7%
Kill participation
1,061.3
Damage / min
15,140g
480.6 gold / min
36
9 placed · 7 cleared
258
8.2 CS / min
Objective control
0
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
4
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKemcyKemca#NA1
Zaahen · Top
10 / 4 / 7
54.8% KP
36,854
22.3% share
14,606g
225 CS · 7.1/m
atmost#lol
Jayce · Jungle
10 / 6 / 13
74.2% KP
50,514
30.6% share
18,449g
206 CS · 6.5/m
Espir Hawaii 808#Aloha
Twisted Fate · Mid
5 / 4 / 20
80.6% KP
33,202
20.1% share
13,444g
190 CS · 6/m
play better#999
Yasuo · ADC
0 / 9 / 11
35.5% KP
13,257
8% share
12,260g
221 CS · 7/m
J4NNA#NA1
Senna · Support
6 / 7 / 16
71% KP
31,337
19% share
13,228g
47 CS · 1.5/m
Red side
DefeatPrisonedEarth#NA0
Urgot · Top
2 / 7 / 6
26.7% KP
16,373
14.7% share
11,310g
238 CS · 7.6/m
我才是世一上#2007
Vi · Jungle
4 / 3 / 16
66.7% KP
14,319
12.9% share
12,627g
206 CS · 6.5/m
Yixixixihahahaha#8888
Vladimir · Mid
12 / 5 / 5
56.7% KP
29,961
26.9% share
12,413g
202 CS · 6.4/m
Zven#S16XD
Lucian · ADC
7 / 9 / 13
66.7% KP
33,431
30.1% share
15,140g
258 CS · 8.2/m
yuya#3425
Sett · Support
5 / 7 / 19
80% KP
17,098
15.4% share
10,311g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
