Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 95 days ago
11 / 8 / 6
K / D / A
41.5%
Kill participation
869.7
Damage / min
17,763g
502.3 gold / min
19
10 placed · 5 cleared
309
8.7 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
2
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryhewo pwincess#cone
Sion · Top
5 / 6 / 10
28.8% KP
23,575
14.1% share
14,288g
250 CS · 7.1/m
Sheiden#PHL3
Talon · Jungle
31 / 7 / 8
75% KP
76,116
45.4% share
24,885g
251 CS · 7.1/m
Lobby Admin#FIGHT
Azir · Mid
7 / 7 / 12
36.5% KP
39,407
23.5% share
18,214g
344 CS · 9.7/m
Choco#001
Seraphine · ADC
4 / 8 / 13
32.7% KP
17,634
10.5% share
13,534g
212 CS · 6/m
AD Next#LAN1
Pyke · Support
5 / 13 / 12
32.7% KP
10,870
6.5% share
11,474g
23 CS · 0.7/m
Red side
Defeatshihai#012
Ambessa · Top
7 / 10 / 3
24.4% KP
33,183
20.5% share
14,257g
255 CS · 7.2/m
MIDKING#KKKKK
Jayce · Jungle
8 / 13 / 11
46.3% KP
42,274
26.1% share
19,860g
262 CS · 7.4/m
en passant#yasuo
Yasuo · Mid
6 / 9 / 9
36.6% KP
36,836
22.7% share
15,867g
297 CS · 8.4/m
Zven#S16XD
Viktor · ADC
11 / 8 / 6
41.5% KP
30,757
19% share
17,763g
309 CS · 8.7/m
Mixtsurelol#twtv
Elise · Support
9 / 12 / 15
58.5% KP
19,049
11.8% share
13,336g
33 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
