Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 94 days ago
12 / 6 / 6
K / D / A
48.6%
Kill participation
757.7
Damage / min
18,009g
464.1 gold / min
22
8 placed · 3 cleared
332
8.6 CS / min
Objective control
3
Dragons
2
Baron
8
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGSDFQWASD#NA1
Vayne · Top
6 / 5 / 12
40.9% KP
30,572
16.8% share
17,760g
338 CS · 8.7/m
little coconut#南北绿豆
Shaco · Jungle
6 / 5 / 20
59.1% KP
28,825
15.8% share
15,842g
242 CS · 6.2/m
Twitch DoxaMid#NA2
Locke · Mid
30 / 6 / 4
77.3% KP
62,311
34.2% share
22,455g
271 CS · 7/m
Defstruction#Jahha
Zyra · ADC
2 / 13 / 17
43.2% KP
33,560
18.4% share
14,099g
244 CS · 6.3/m
andyincher#NA1
Senna · Support
0 / 8 / 28
63.6% KP
26,995
14.8% share
12,426g
70 CS · 1.8/m
Red side
Defeatandysilva100#NA1
Singed · Top
2 / 12 / 5
18.9% KP
11,195
8.5% share
12,177g
241 CS · 6.2/m
nevzat#NA1
Darius · Jungle
2 / 10 / 8
27% KP
19,148
14.6% share
13,861g
262 CS · 6.8/m
NoPulseJustMacro#LAW
Gangplank · Mid
16 / 7 / 3
51.4% KP
51,463
39.3% share
25,218g
296 CS · 7.6/m
Zven#S16XD
Cassiopeia · ADC
12 / 6 / 6
48.6% KP
29,398
22.4% share
18,009g
332 CS · 8.6/m
SHOP MRBEAST#69420
Pyke · Support
5 / 10 / 17
59.5% KP
19,756
15.1% share
12,278g
26 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
