Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jax
Defeat
Ranked Solo/Duo · 94 days ago
2 / 10 / 9
K / D / A
40.7%
Kill participation
383.6
Damage / min
8,403g
343.7 gold / min
13
8 placed · 1 cleared
135
5.5 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatValhalla#STC
Swain · Top
4 / 7 / 7
40.7% KP
24,627
30.9% share
10,563g
224 CS · 9.2/m
nooneknows14#23432
Qiyana · Jungle
9 / 4 / 4
48.1% KP
19,540
24.5% share
13,831g
198 CS · 8.1/m
dmoney#401K
Locke · Mid
7 / 11 / 8
55.6% KP
17,339
21.8% share
9,278g
122 CS · 5/m
Zven#S16XD
Jax · ADC
2 / 10 / 9
40.7% KP
9,380
11.8% share
8,403g
135 CS · 5.5/m
BenTbeyondrepair#NA1
Nautilus · Support
5 / 8 / 9
51.9% KP
8,722
11% share
8,082g
23 CS · 0.9/m
Red side
VictoryAatREuS#Sante
K'Sante · Top
4 / 8 / 6
25% KP
16,935
13.6% share
8,307g
121 CS · 4.9/m
Berik#haru
Sylas · Jungle
8 / 5 / 8
40% KP
18,549
14.9% share
11,778g
143 CS · 5.8/m
Revenge#yins
Riven · Mid
19 / 6 / 5
60% KP
51,088
41.1% share
20,014g
237 CS · 9.7/m
ether#yawn
Draven · ADC
7 / 3 / 8
37.5% KP
23,386
18.8% share
13,540g
194 CS · 7.9/m
Petricite#Sylas
Galio · Support
2 / 5 / 19
52.5% KP
14,347
11.5% share
8,588g
39 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
