Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 94 days ago
6 / 10 / 9
K / D / A
50%
Kill participation
871.4
Damage / min
14,667g
435.2 gold / min
20
9 placed · 4 cleared
242
7.2 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorylenny#old
Singed · Top
7 / 3 / 14
52.5% KP
40,603
23.3% share
13,800g
227 CS · 6.7/m
Espion#NA1
Talon · Jungle
9 / 7 / 9
45% KP
30,222
17.3% share
15,836g
263 CS · 7.8/m
XiaoLaoBanToilet#CN1
Ekko · Mid
14 / 4 / 6
50% KP
43,563
25% share
19,130g
306 CS · 9.1/m
array#mica
Jhin · ADC
7 / 9 / 21
70% KP
48,820
28% share
16,979g
238 CS · 7.1/m
minerva#ijbol
Janna · Support
3 / 7 / 24
67.5% KP
11,272
6.5% share
10,581g
24 CS · 0.7/m
Red side
DefeatUzumaki#Haru
Sion · Top
2 / 4 / 5
23.3% KP
21,996
17.3% share
12,062g
262 CS · 7.8/m
C0SM0S#4859
Lee Sin · Jungle
7 / 6 / 14
70% KP
29,253
23% share
14,282g
207 CS · 6.1/m
Espir Hawaii 808#Aloha
Twisted Fate · Mid
3 / 8 / 7
33.3% KP
20,634
16.2% share
12,336g
213 CS · 6.3/m
Zven#S16XD
Syndra · ADC
6 / 10 / 9
50% KP
29,366
23.1% share
14,667g
242 CS · 7.2/m
in another life#Renek
Camille · Support
12 / 12 / 11
76.7% KP
26,050
20.5% share
13,689g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
