Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Seraphine
Defeat
Ranked Solo/Duo · 93 days ago
5 / 5 / 11
K / D / A
72.7%
Kill participation
903.8
Damage / min
13,985g
476.8 gold / min
17
9 placed · 2 cleared
242
8.3 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHeretic#win
Sion · Top
3 / 2 / 14
41.5% KP
19,788
16.7% share
11,986g
212 CS · 7.2/m
Xeno#NA420
Ekko · Jungle
6 / 6 / 8
34.1% KP
16,957
14.3% share
13,524g
217 CS · 7.4/m
Gladiore#NA1
Fizz · Mid
21 / 2 / 8
70.7% KP
35,368
29.9% share
17,040g
199 CS · 6.8/m
hewo pwincess#cone
Caitlyn · ADC
10 / 4 / 7
41.5% KP
29,557
25% share
14,696g
215 CS · 7.3/m
Inferno#0824
Camille · Support
1 / 8 / 11
29.3% KP
16,790
14.2% share
9,597g
56 CS · 1.9/m
Red side
DefeatTheNumberIs7#NA1
Gnar · Top
4 / 9 / 5
40.9% KP
35,475
31.5% share
10,672g
186 CS · 6.3/m
ether#yawn
Lee Sin · Jungle
5 / 8 / 6
50% KP
17,060
15.2% share
11,767g
198 CS · 6.8/m
2424#dog
Twitch · Mid
6 / 11 / 0
27.3% KP
18,705
16.6% share
10,447g
166 CS · 5.7/m
Zven#S16XD
Seraphine · ADC
5 / 5 / 11
72.7% KP
26,510
23.6% share
13,985g
242 CS · 8.3/m
Choco#001
Nami · Support
2 / 8 / 16
81.8% KP
14,732
13.1% share
8,047g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
