Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Defeat
Ranked Solo/Duo · 93 days ago
3 / 3 / 7
K / D / A
52.6%
Kill participation
701.2
Damage / min
14,042g
440.6 gold / min
25
13 placed · 1 cleared
290
9.1 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTheNumberIs7#NA1
Gnar · Top
1 / 6 / 10
35.5% KP
26,414
17.1% share
12,216g
240 CS · 7.5/m
ShadowThrash#NA1
Kha'Zix · Jungle
14 / 3 / 7
67.7% KP
41,829
27% share
16,593g
249 CS · 7.8/m
young#0000
Syndra · Mid
11 / 2 / 10
67.7% KP
50,100
32.3% share
18,243g
348 CS · 10.9/m
Crasher984#NA1
Senna · ADC
2 / 3 / 14
51.6% KP
22,907
14.8% share
13,108g
215 CS · 6.7/m
yuya#3425
Sett · Support
3 / 5 / 13
51.6% KP
13,663
8.8% share
9,002g
34 CS · 1.1/m
Red side
Defeatlenny#old
Singed · Top
6 / 7 / 9
78.9% KP
26,566
27.1% share
12,256g
204 CS · 6.4/m
oDragonXDo#NA1
Cho'Gath · Jungle
7 / 6 / 6
68.4% KP
22,534
23% share
13,137g
228 CS · 7.2/m
goonbug#fuyu
Viktor · Mid
2 / 9 / 4
31.6% KP
20,907
21.3% share
11,404g
232 CS · 7.3/m
Zven#S16XD
Jhin · ADC
3 / 3 / 7
52.6% KP
22,344
22.8% share
14,042g
290 CS · 9.1/m
Geiger#NA1
Zilean · Support
1 / 6 / 15
84.2% KP
5,826
5.9% share
8,975g
37 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
