Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 92 days ago
4 / 10 / 7
K / D / A
45.8%
Kill participation
569.8
Damage / min
11,817g
415.1 gold / min
19
9 placed · 3 cleared
224
7.9 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFudgecakey#5811
Yorick · Top
5 / 6 / 12
44.7% KP
15,675
13.8% share
12,438g
207 CS · 7.3/m
Maxander#NA1
Sylas · Jungle
12 / 5 / 11
60.5% KP
25,780
22.6% share
14,765g
186 CS · 6.5/m
Ablazeolive#NA1
Azir · Mid
6 / 4 / 12
47.4% KP
34,576
30.4% share
14,154g
265 CS · 9.3/m
Reveall#7469
Yasuo · ADC
12 / 3 / 11
60.5% KP
25,974
22.8% share
18,237g
255 CS · 9/m
T0mio#NA1
Blitzcrank · Support
3 / 6 / 17
52.6% KP
11,861
10.4% share
9,203g
26 CS · 0.9/m
Red side
Defeatquante#1997
Urgot · Top
7 / 7 / 3
41.7% KP
18,150
18.1% share
11,082g
188 CS · 6.6/m
Cole Caufield#MTL
Aatrox · Jungle
1 / 8 / 7
33.3% KP
16,834
16.8% share
9,546g
189 CS · 6.6/m
Zinie#123
Vex · Mid
10 / 7 / 7
70.8% KP
42,087
42% share
14,856g
235 CS · 8.3/m
Zven#S16XD
Syndra · ADC
4 / 10 / 7
45.8% KP
16,220
16.2% share
11,817g
224 CS · 7.9/m
woolala#NA1
Rakan · Support
2 / 6 / 16
75% KP
6,874
6.9% share
8,384g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
