Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Seraphine
Defeat
Ranked Solo/Duo · 92 days ago
1 / 6 / 12
K / D / A
68.4%
Kill participation
331.3
Damage / min
6,876g
278.4 gold / min
76
23 placed · 12 cleared
42
1.7 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorycosmicmelancholy#chpin
Lux · Top
13 / 3 / 7
58.8% KP
32,903
37.7% share
13,010g
153 CS · 6.2/m
AlphaWolffy#NA1
Ivern · Jungle
1 / 2 / 21
64.7% KP
8,599
9.9% share
10,988g
171 CS · 6.9/m
medusa#B2008
Yone · Mid
4 / 5 / 5
26.5% KP
12,857
14.7% share
11,186g
232 CS · 9.4/m
Snaker#0822
Tristana · ADC
16 / 3 / 6
64.7% KP
27,745
31.8% share
16,196g
220 CS · 8.9/m
ENTHRALLED#999
Rakan · Support
0 / 6 / 25
73.5% KP
5,132
5.9% share
8,245g
25 CS · 1/m
Red side
DefeatTrinn#NA1
Malphite · Top
3 / 3 / 6
47.4% KP
11,820
16.5% share
9,170g
195 CS · 7.9/m
Dom is Wom#NA1
Lee Sin · Jungle
6 / 9 / 7
68.4% KP
13,733
19.2% share
9,866g
139 CS · 5.6/m
FoundHacKK#0407
Viktor · Mid
5 / 7 / 6
57.9% KP
21,783
30.4% share
10,278g
194 CS · 7.9/m
Yetzu#Qualm
Ashe · ADC
4 / 9 / 6
52.6% KP
16,090
22.5% share
10,021g
171 CS · 6.9/m
Zven#S16XD
Seraphine · Support
1 / 6 / 12
68.4% KP
8,183
11.4% share
6,876g
42 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
