Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 92 days ago
10 / 3 / 19
K / D / A
61.7%
Kill participation
1,319.9
Damage / min
13,898g
510.3 gold / min
12
7 placed · 3 cleared
208
7.6 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryThe Last Nap#NA1
Cassiopeia · Top
2 / 10 / 10
25.5% KP
15,891
12.8% share
8,914g
176 CS · 6.5/m
Fortnite#DAB
Viego · Jungle
17 / 6 / 8
53.2% KP
32,375
26.1% share
16,041g
138 CS · 5.1/m
梨梨子大王#lhdki
Akshan · Mid
14 / 7 / 11
53.2% KP
30,115
24.3% share
13,445g
161 CS · 5.9/m
Zven#S16XD
Hwei · ADC
10 / 3 / 19
61.7% KP
35,946
29% share
13,898g
208 CS · 7.6/m
2424#dog
Alistar · Support
4 / 8 / 28
68.1% KP
9,557
7.7% share
8,880g
17 CS · 0.6/m
Red side
DefeatFeint#7993
Vayne · Top
7 / 6 / 2
27.3% KP
22,133
20.7% share
9,877g
178 CS · 6.5/m
alright than#PhD
Lee Sin · Jungle
8 / 8 / 7
45.5% KP
16,896
15.8% share
10,881g
145 CS · 5.3/m
KaiGyt#0187
Yone · Mid
12 / 6 / 7
57.6% KP
41,110
38.5% share
14,401g
252 CS · 9.3/m
cosmicmelancholy#chpin
Lux · ADC
5 / 14 / 3
24.2% KP
16,285
15.2% share
10,206g
129 CS · 4.7/m
Clobster#NA1
Galio · Support
1 / 13 / 15
48.5% KP
10,381
9.7% share
7,647g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
