Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jax
Victory
Ranked Solo/Duo · 91 days ago
3 / 6 / 7
K / D / A
33.3%
Kill participation
571
Damage / min
12,400g
461 gold / min
16
9 placed · 1 cleared
229
8.5 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKappa#6967
Gnar · Top
0 / 6 / 0
0% KP
25,903
24.8% share
8,264g
215 CS · 8/m
TTV lilredlol1#anna
Kha'Zix · Jungle
4 / 5 / 7
61.1% KP
20,420
19.5% share
12,642g
206 CS · 7.7/m
RIVEN IS BALANCE#XDD
Locke · Mid
11 / 5 / 1
66.7% KP
22,135
21.2% share
13,833g
231 CS · 8.6/m
xa thu pho nui#zzz
Sivir · ADC
3 / 8 / 3
33.3% KP
17,639
16.9% share
11,246g
220 CS · 8.2/m
ankara aiden#MESSI
Senna · Support
0 / 6 / 7
38.9% KP
18,364
17.6% share
7,775g
46 CS · 1.7/m
Red side
Victoryasdkjhasd#asdas
Renekton · Top
4 / 1 / 4
26.7% KP
15,855
17.8% share
12,540g
264 CS · 9.8/m
東方树叶#爱七宝版
Hecarim · Jungle
12 / 4 / 4
53.3% KP
21,488
24.1% share
14,210g
228 CS · 8.5/m
One Nirvana#NA1
Katarina · Mid
10 / 4 / 3
43.3% KP
23,840
26.7% share
14,896g
238 CS · 8.8/m
Zven#S16XD
Jax · ADC
3 / 6 / 7
33.3% KP
15,359
17.2% share
12,400g
229 CS · 8.5/m
MIDKING#KKKKK
Bard · Support
1 / 4 / 15
53.3% KP
12,613
14.1% share
8,620g
32 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
