Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Victory
Ranked Solo/Duo · 91 days ago
9 / 6 / 10
K / D / A
47.5%
Kill participation
1,205.1
Damage / min
16,511g
526.1 gold / min
35
10 placed · 8 cleared
295
9.4 CS / min
Objective control
5
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMental Clarity#Shen
Shen · Top
3 / 3 / 12
37.5% KP
17,453
10.8% share
11,524g
200 CS · 6.4/m
Colby#owo
Rek'Sai · Jungle
9 / 2 / 13
55% KP
31,058
19.3% share
16,175g
228 CS · 7.3/m
Zven#S16XD
Mel · Mid
9 / 6 / 10
47.5% KP
37,819
23.5% share
16,511g
295 CS · 9.4/m
Curtis Jackson#GRODT
Karthus · ADC
13 / 10 / 15
70% KP
52,605
32.7% share
16,817g
219 CS · 7/m
Cosboat#NA1
Camille · Support
6 / 8 / 15
52.5% KP
22,148
13.7% share
11,523g
27 CS · 0.9/m
Red side
Defeatquante#1997
Urgot · Top
6 / 7 / 8
48.3% KP
28,367
21.1% share
14,112g
241 CS · 7.7/m
HE CHOSE ME#1516
Jarvan IV · Jungle
2 / 8 / 16
62.1% KP
15,296
11.4% share
10,994g
192 CS · 6.1/m
Heretic#win
Ahri · Mid
5 / 10 / 5
34.5% KP
21,773
16.2% share
12,143g
223 CS · 7.1/m
Daption#TwTv
Ziggs · ADC
8 / 10 / 13
72.4% KP
52,955
39.5% share
14,286g
226 CS · 7.2/m
bobjuice#42069
Nami · Support
8 / 5 / 17
86.2% KP
15,769
11.8% share
10,965g
45 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
