Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Defeat
Ranked Solo/Duo · 91 days ago
1 / 5 / 2
K / D / A
33.3%
Kill participation
563.5
Damage / min
7,531g
356.1 gold / min
14
10 placed · 1 cleared
148
7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatxa thu pho nui#zzz
Nasus · Top
1 / 4 / 0
11.1% KP
6,454
14% share
6,771g
146 CS · 6.9/m
Haru De Wanai#NA1
Sylas · Jungle
1 / 6 / 3
44.4% KP
8,130
17.6% share
8,110g
157 CS · 7.4/m
tjhzr#NA1
Zed · Mid
1 / 2 / 2
33.3% KP
6,098
13.2% share
8,642g
186 CS · 8.8/m
Zven#S16XD
Sion · ADC
1 / 5 / 2
33.3% KP
11,919
25.8% share
7,531g
148 CS · 7/m
T0mio#NA1
Twitch · Support
5 / 6 / 1
66.7% KP
13,650
29.5% share
6,879g
25 CS · 1.2/m
Red side
VictoryThanatoes#kr2
Ambessa · Top
4 / 1 / 7
47.8% KP
20,703
25.8% share
10,119g
216 CS · 10.2/m
Minh Trình Korea#2704
Lee Sin · Jungle
4 / 2 / 10
60.9% KP
8,895
11.1% share
9,184g
153 CS · 7.2/m
godqin#0000
Viktor · Mid
4 / 0 / 9
56.5% KP
18,010
22.4% share
8,917g
178 CS · 8.4/m
melke#0001
Lucian · ADC
6 / 4 / 7
56.5% KP
20,406
25.4% share
11,738g
169 CS · 8/m
bountyfocus#777
Pantheon · Support
5 / 3 / 11
69.6% KP
12,268
15.3% share
8,430g
19 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
