Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 90 days ago
3 / 5 / 11
K / D / A
48.3%
Kill participation
890.4
Damage / min
12,702g
442.1 gold / min
24
10 placed · 4 cleared
234
8.1 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLIGHT FIT CHERRY#DNNN
Poppy · Top
1 / 7 / 2
10.3% KP
13,227
13.1% share
9,958g
197 CS · 6.9/m
NovelistHARU#NA1
Hecarim · Jungle
9 / 4 / 14
79.3% KP
25,828
25.6% share
15,939g
280 CS · 9.7/m
ViciousDolphin#NA1
Ahri · Mid
14 / 2 / 9
79.3% KP
23,516
23.3% share
14,679g
220 CS · 7.7/m
Zven#S16XD
Hwei · ADC
3 / 5 / 11
48.3% KP
25,585
25.3% share
12,702g
234 CS · 8.1/m
sonasty#SONA
Sona · Support
2 / 6 / 20
75.9% KP
12,806
12.7% share
9,794g
31 CS · 1.1/m
Red side
Defeat坚不可摧的意志#888
Vladimir · Top
8 / 3 / 3
45.8% KP
33,767
35.9% share
13,357g
247 CS · 8.6/m
lucidfansboy#루시드 팬
Lee Sin · Jungle
4 / 10 / 10
58.3% KP
13,800
14.7% share
11,286g
155 CS · 5.4/m
DUCHARME#KTOON
Tristana · Mid
6 / 7 / 6
50% KP
19,264
20.5% share
11,021g
189 CS · 6.6/m
TheBluePug#NA1
Yunara · ADC
4 / 5 / 10
58.3% KP
21,274
22.6% share
12,391g
217 CS · 7.6/m
Retry#PIX
Lulu · Support
2 / 4 / 12
58.3% KP
5,882
6.3% share
7,636g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
