Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Ranked Solo/Duo · 90 days ago
0 / 4 / 7
K / D / A
41.2%
Kill participation
829.6
Damage / min
8,410g
375.4 gold / min
9
5 placed · 1 cleared
202
9 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMental Clarity#Shen
Shen · Top
0 / 5 / 8
47.1% KP
6,140
9.6% share
6,349g
131 CS · 5.8/m
T0mio#NA1
Warwick · Jungle
9 / 6 / 4
76.5% KP
15,765
24.5% share
10,702g
128 CS · 5.7/m
Ablazeolive#NA1
Sylas · Mid
7 / 9 / 4
64.7% KP
18,775
29.2% share
8,941g
120 CS · 5.4/m
Zven#S16XD
Hwei · ADC
0 / 4 / 7
41.2% KP
18,584
28.9% share
8,410g
202 CS · 9/m
Wunderer#poor
Soraka · Support
1 / 6 / 10
64.7% KP
4,957
7.7% share
5,597g
6 CS · 0.3/m
Red side
VictoryMySwordCrimson#2006
Gnar · Top
3 / 4 / 10
43.3% KP
23,937
25% share
9,753g
163 CS · 7.3/m
Sora#CAD
Locke · Jungle
20 / 4 / 3
76.7% KP
27,449
28.7% share
14,853g
149 CS · 6.7/m
MIDKING#KKKKK
Cassiopeia · Mid
3 / 2 / 9
40% KP
22,327
23.4% share
11,194g
231 CS · 10.3/m
Reveall#7469
Yone · ADC
3 / 3 / 8
36.7% KP
15,485
16.2% share
9,866g
194 CS · 8.7/m
TinFoilSlayer#NA1
Alistar · Support
1 / 4 / 12
43.3% KP
6,365
6.7% share
6,334g
26 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
