Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 90 days ago
15 / 3 / 4
K / D / A
51.4%
Kill participation
1,300.1
Damage / min
16,717g
648.8 gold / min
9
7 placed · 1 cleared
252
9.8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKappa#6967
Gnar · Top
1 / 5 / 5
21.4% KP
10,353
10.7% share
9,623g
227 CS · 8.8/m
alright than#PhD
Rengar · Jungle
11 / 9 / 6
60.7% KP
26,182
27% share
12,046g
158 CS · 6.1/m
Curtis Jackson#GRODT
Karthus · Mid
8 / 7 / 3
39.3% KP
30,557
31.6% share
11,037g
215 CS · 8.3/m
Yeetyuh#1234
Caitlyn · ADC
2 / 6 / 6
28.6% KP
12,924
13.3% share
10,101g
201 CS · 7.8/m
MinionTaxer#3711
Pantheon · Support
6 / 10 / 8
50% KP
16,810
17.4% share
8,983g
28 CS · 1.1/m
Red side
VictoryPostHorizon#NA1
Teemo · Top
6 / 5 / 5
29.7% KP
24,072
23.3% share
12,834g
246 CS · 9.5/m
always#91225
Hecarim · Jungle
10 / 6 / 7
45.9% KP
19,907
19.2% share
13,865g
206 CS · 8/m
Snaker#0822
Syndra · Mid
6 / 8 / 5
29.7% KP
21,197
20.5% share
10,293g
194 CS · 7.5/m
Zven#S16XD
Lucian · ADC
15 / 3 / 4
51.4% KP
33,499
32.4% share
16,717g
252 CS · 9.8/m
WildCobra#NA1
Lulu · Support
0 / 6 / 20
54.1% KP
4,750
4.6% share
8,394g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
