Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Ranked Solo/Duo · 89 days ago
0 / 12 / 10
K / D / A
43.5%
Kill participation
631.9
Damage / min
14,580g
378.2 gold / min
27
14 placed · 4 cleared
313
8.1 CS / min
Objective control
4
Dragons
1
Baron
12
Towers
3
Inhibitors
0
Herald
2
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMental Clarity#Shen
Shen · Top
2 / 3 / 22
51.1% KP
16,681
10% share
14,903g
260 CS · 6.7/m
MaximumMagnus#NA1
Shaco · Jungle
12 / 4 / 10
46.8% KP
22,536
13.5% share
16,896g
251 CS · 6.5/m
Damonte#REAL
Vex · Mid
7 / 5 / 21
59.6% KP
45,042
27% share
19,067g
340 CS · 8.8/m
Jasaitis#Kev
Ezreal · ADC
11 / 3 / 22
70.2% KP
64,056
38.3% share
21,565g
315 CS · 8.2/m
2wfrevdxsc#NA1
Pyke · Support
15 / 8 / 9
51.1% KP
18,755
11.2% share
15,486g
27 CS · 0.7/m
Red side
DefeatDhokla#NA1
Mordekaiser · Top
6 / 8 / 5
47.8% KP
31,261
26% share
15,590g
319 CS · 8.3/m
WanderingBlaze#0715
Master Yi · Jungle
11 / 5 / 1
52.2% KP
33,584
28% share
21,501g
289 CS · 7.5/m
dmoney#401K
Akshan · Mid
5 / 13 / 5
43.5% KP
25,576
21.3% share
15,528g
276 CS · 7.2/m
Zven#S16XD
Hwei · ADC
0 / 12 / 10
43.5% KP
24,360
20.3% share
14,580g
313 CS · 8.1/m
MYPPDONTWORKLMAO#IM78
Rell · Support
1 / 9 / 11
52.2% KP
5,245
4.4% share
9,529g
32 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
