Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 88 days ago
4 / 10 / 9
K / D / A
52%
Kill participation
1,054.8
Damage / min
10,525g
372.3 gold / min
17
8 placed · 1 cleared
201
7.1 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMohanno#BOL4
Heimerdinger · Top
8 / 3 / 14
44% KP
33,204
22.5% share
11,407g
158 CS · 5.6/m
always#91225
Hecarim · Jungle
11 / 2 / 21
64% KP
30,916
21% share
16,560g
278 CS · 9.8/m
Antagonist#Haine
Locke · Mid
21 / 8 / 11
64% KP
41,490
28.2% share
15,484g
180 CS · 6.4/m
InoriB#2005
Tristana · ADC
6 / 10 / 16
44% KP
24,220
16.4% share
12,923g
184 CS · 6.5/m
Yi vs 9#1v9
Sona · Support
4 / 2 / 31
70% KP
17,521
11.9% share
10,700g
36 CS · 1.3/m
Red side
Defeat7Wylly7#NA1
Gangplank · Top
11 / 8 / 2
52% KP
29,980
26.7% share
15,149g
233 CS · 8.2/m
HE CHOSE ME#1516
Vi · Jungle
4 / 7 / 6
40% KP
17,601
15.7% share
11,557g
204 CS · 7.2/m
young#0000
Sylas · Mid
4 / 12 / 7
44% KP
23,271
20.7% share
10,645g
178 CS · 6.3/m
Zven#S16XD
Cassiopeia · ADC
4 / 10 / 9
52% KP
29,815
26.5% share
10,525g
201 CS · 7.1/m
ForgotToPot#NA1
Rell · Support
2 / 13 / 14
64% KP
11,632
10.4% share
8,123g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
