Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 88 days ago
2 / 6 / 19
K / D / A
67.7%
Kill participation
481.4
Damage / min
8,717g
307.7 gold / min
96
42 placed · 8 cleared
22
0.8 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryThatsSirVeigar#TTV
Vayne · Top
6 / 9 / 6
30.8% KP
21,942
15% share
10,167g
173 CS · 6.1/m
always#91225
Kindred · Jungle
9 / 6 / 16
64.1% KP
37,591
25.8% share
14,621g
192 CS · 6.8/m
young#0000
Viktor · Mid
14 / 5 / 9
59% KP
48,647
33.3% share
15,891g
266 CS · 9.4/m
Feint#7993
Ziggs · ADC
8 / 2 / 6
35.9% KP
25,022
17.2% share
17,099g
255 CS · 9/m
DRAVEN HYPE#5079
Sylas · Support
2 / 9 / 10
30.8% KP
12,667
8.7% share
8,747g
25 CS · 0.9/m
Red side
Defeatbsq#Lyn
Vladimir · Top
5 / 10 / 7
38.7% KP
21,991
20.6% share
11,219g
179 CS · 6.3/m
TheSkyfallsforme#Rin
Graves · Jungle
9 / 9 / 4
41.9% KP
25,393
23.8% share
13,351g
218 CS · 7.7/m
Burento#NA1
Ekko · Mid
4 / 10 / 8
38.7% KP
19,305
18.1% share
9,929g
195 CS · 6.9/m
OSU ONLY#NA1
Ezreal · ADC
11 / 4 / 3
45.2% KP
26,507
24.8% share
14,144g
220 CS · 7.8/m
Zven#S16XD
Bard · Support
2 / 6 / 19
67.7% KP
13,641
12.8% share
8,717g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
