Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Defeat
Ranked Solo/Duo · 87 days ago
2 / 7 / 2
K / D / A
33.3%
Kill participation
550.8
Damage / min
9,494g
369.2 gold / min
20
8 placed · 4 cleared
234
9.1 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBolduc 76#BD5
Gnar · Top
0 / 7 / 1
8.3% KP
13,139
18.9% share
6,929g
149 CS · 5.8/m
Callme maybe#npc
Qiyana · Jungle
2 / 10 / 4
50% KP
11,551
16.6% share
10,273g
142 CS · 5.5/m
play better#999
Yasuo · Mid
6 / 6 / 1
58.3% KP
20,650
29.6% share
11,782g
226 CS · 8.8/m
Zven#S16XD
Mel · ADC
2 / 7 / 2
33.3% KP
14,164
20.3% share
9,494g
234 CS · 9.1/m
TheePaint#YUMMY
Senna · Support
2 / 6 / 5
58.3% KP
10,172
14.6% share
8,129g
31 CS · 1.2/m
Red side
VictoryCole Palmer#burr
Fiora · Top
5 / 3 / 5
27.8% KP
19,405
20.4% share
12,718g
244 CS · 9.5/m
always#91225
Rengar · Jungle
12 / 3 / 5
47.2% KP
22,448
23.6% share
15,100g
215 CS · 8.4/m
Jawgsbo#boogr
Veigar · Mid
11 / 3 / 6
47.2% KP
23,871
25.1% share
13,095g
208 CS · 8.1/m
Veniferous#1347
Varus · ADC
8 / 3 / 7
41.7% KP
21,434
22.5% share
12,926g
187 CS · 7.3/m
TWICEMinaDaisuki#3737
Seraphine · Support
0 / 0 / 19
52.8% KP
7,927
8.3% share
8,280g
33 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
