Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karthus
Victory
Ranked Solo/Duo · 86 days ago
10 / 7 / 8
K / D / A
66.7%
Kill participation
1,116.8
Damage / min
18,679g
563.5 gold / min
37
11 placed · 10 cleared
297
9 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDenathor#NA1
Jayce · Top
10 / 5 / 7
60.7% KP
35,410
31.5% share
14,269g
239 CS · 7.2/m
SungJin#0123
Lee Sin · Jungle
8 / 5 / 8
57.1% KP
16,545
14.7% share
12,433g
180 CS · 5.4/m
LoL Park 9AM#0ms
Syndra · Mid
7 / 6 / 8
53.6% KP
31,277
27.8% share
11,751g
212 CS · 6.4/m
loveTG#9877
Lucian · ADC
3 / 6 / 8
39.3% KP
21,821
19.4% share
13,748g
241 CS · 7.3/m
Tub#Tubby
Galio · Support
0 / 5 / 16
57.1% KP
7,329
6.5% share
8,343g
33 CS · 1/m
Red side
Victoryatmost#lol
Irelia · Top
3 / 12 / 5
29.6% KP
11,883
9.9% share
13,069g
238 CS · 7.2/m
ark#woopa
Xin Zhao · Jungle
4 / 5 / 11
55.6% KP
23,104
19.3% share
14,341g
254 CS · 7.7/m
next level#mid
Akshan · Mid
10 / 1 / 6
59.3% KP
29,691
24.8% share
15,032g
233 CS · 7/m
Zven#S16XD
Karthus · ADC
10 / 7 / 8
66.7% KP
37,021
30.9% share
18,679g
297 CS · 9/m
ENJAMBMENT#jam
Vel'Koz · Support
0 / 3 / 14
51.9% KP
18,190
15.2% share
9,211g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
