Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 86 days ago
1 / 7 / 3
K / D / A
26.7%
Kill participation
763.7
Damage / min
8,894g
370.1 gold / min
8
7 placed · 0 cleared
200
8.3 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorycant type#1998
Riven · Top
11 / 2 / 5
40% KP
31,250
28.3% share
16,111g
282 CS · 11.7/m
WATCH ME PLAYING#NA2
Rengar · Jungle
8 / 3 / 8
40% KP
17,904
16.2% share
11,611g
171 CS · 7.1/m
HE CHOSE ME#1516
Twisted Fate · Mid
7 / 2 / 5
30% KP
15,300
13.9% share
12,829g
229 CS · 9.5/m
Zyko#NA1
Ezreal · ADC
13 / 3 / 12
62.5% KP
34,158
30.9% share
13,661g
188 CS · 7.8/m
Breezyyy#NA1
Poppy · Support
1 / 5 / 19
50% KP
11,820
10.7% share
8,490g
25 CS · 1/m
Red side
Defeatconcept of x#NA1
Garen · Top
5 / 9 / 2
46.7% KP
17,353
24% share
10,945g
212 CS · 8.8/m
Aeon#NA3
Wukong · Jungle
3 / 5 / 5
53.3% KP
13,236
18.3% share
9,162g
166 CS · 6.9/m
Chudsuo#Kimbo
Yasuo · Mid
6 / 7 / 1
46.7% KP
14,663
20.3% share
11,145g
213 CS · 8.9/m
Zven#S16XD
Viktor · ADC
1 / 7 / 3
26.7% KP
18,354
25.4% share
8,894g
200 CS · 8.3/m
ENTHRALLED#999
Sylas · Support
0 / 12 / 6
40% KP
8,743
12.1% share
5,676g
32 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
