Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Victory
Ranked Solo/Duo · 85 days ago
3 / 5 / 11
K / D / A
58.3%
Kill participation
605.4
Damage / min
13,429g
413.6 gold / min
23
13 placed · 0 cleared
306
9.4 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTakanuvah#NA1
Zed · Top
5 / 5 / 0
23.8% KP
27,769
19.3% share
14,037g
247 CS · 7.6/m
LoveAndHappiness#Kayla
Rek'Sai · Jungle
6 / 4 / 7
61.9% KP
26,794
18.6% share
13,740g
196 CS · 6/m
MIRALAX SINGED#RLS
Singed · Mid
3 / 4 / 10
61.9% KP
34,555
24% share
13,999g
299 CS · 9.2/m
RegularMoo#NA1
Ashe · ADC
6 / 6 / 8
66.7% KP
35,450
24.7% share
15,258g
291 CS · 9/m
dragohhh#NA1
Seraphine · Support
1 / 5 / 15
76.2% KP
19,119
13.3% share
9,197g
42 CS · 1.3/m
Red side
Victoryヤッシン#glorp
Anivia · Top
4 / 3 / 10
58.3% KP
20,511
20.4% share
12,686g
234 CS · 7.2/m
Gio#venti
Nasus · Jungle
11 / 2 / 6
70.8% KP
30,051
29.8% share
18,289g
283 CS · 8.7/m
Zven#S16XD
Sion · Mid
3 / 5 / 11
58.3% KP
19,654
19.5% share
13,429g
306 CS · 9.4/m
FR1DGE#USA
Caitlyn · ADC
4 / 6 / 9
54.2% KP
20,909
20.8% share
13,900g
253 CS · 7.8/m
SHOP MRBEAST#69420
Blitzcrank · Support
2 / 5 / 13
62.5% KP
9,620
9.5% share
9,520g
21 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
