Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 85 days ago
5 / 4 / 10
K / D / A
42.9%
Kill participation
826.3
Damage / min
11,912g
499.1 gold / min
19
10 placed · 3 cleared
220
9.2 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatShogo#Shog
Renekton · Top
2 / 11 / 3
25% KP
21,325
26.9% share
9,551g
188 CS · 7.9/m
dwilkz#NA1
Lee Sin · Jungle
8 / 7 / 5
65% KP
11,922
15.1% share
11,447g
140 CS · 5.9/m
notinterested#404
Fizz · Mid
4 / 8 / 3
35% KP
16,805
21.2% share
8,852g
150 CS · 6.3/m
Mobility#NA2
Sivir · ADC
6 / 5 / 7
65% KP
22,643
28.6% share
13,251g
229 CS · 9.6/m
nico#scr11
Karma · Support
0 / 5 / 12
60% KP
6,448
8.1% share
6,734g
17 CS · 0.7/m
Red side
VictoryTheHumanFaith#bruh
Tryndamere · Top
13 / 4 / 5
51.4% KP
28,680
30.3% share
14,397g
211 CS · 8.8/m
Alan#000
Naafiri · Jungle
9 / 7 / 10
54.3% KP
14,745
15.6% share
11,395g
155 CS · 6.5/m
Maestro#TEMPO
Nasus · Mid
4 / 1 / 15
54.3% KP
21,959
23.2% share
11,063g
203 CS · 8.5/m
Zven#S16XD
Syndra · ADC
5 / 4 / 10
42.9% KP
19,722
20.8% share
11,912g
220 CS · 9.2/m
yaoguang puppy#yaoyi
Bard · Support
4 / 4 / 16
57.1% KP
9,643
10.2% share
8,746g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
