Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karthus
Victory
Ranked Solo/Duo · 85 days ago
4 / 11 / 9
K / D / A
37.1%
Kill participation
1,032.9
Damage / min
14,171g
458.1 gold / min
14
8 placed · 3 cleared
264
8.5 CS / min
Objective control
2
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySoloRenektonOnly#SRO
Renekton · Top
8 / 5 / 8
45.7% KP
23,200
21.2% share
15,462g
260 CS · 8.4/m
DatCrushblat#NA1
Skarner · Jungle
5 / 5 / 11
45.7% KP
12,428
11.3% share
12,446g
168 CS · 5.4/m
Akshlong#REZZ
Akshan · Mid
16 / 7 / 4
57.1% KP
24,085
22% share
16,756g
201 CS · 6.5/m
Zven#S16XD
Karthus · ADC
4 / 11 / 9
37.1% KP
31,950
29.2% share
14,171g
264 CS · 8.5/m
FLAGGED#8439
Brand · Support
2 / 12 / 15
48.6% KP
17,942
16.4% share
9,704g
37 CS · 1.2/m
Red side
DefeatTy G#Teemo
Teemo · Top
2 / 7 / 8
25.6% KP
32,115
25.2% share
12,163g
256 CS · 8.3/m
nxh#NA1
Taliyah · Jungle
14 / 6 / 6
51.3% KP
29,659
23.3% share
16,504g
277 CS · 9/m
mahanions#flagg
Yone · Mid
9 / 7 / 7
41% KP
19,434
15.3% share
13,996g
244 CS · 7.9/m
Nimozu#3838
Vayne · ADC
10 / 6 / 9
48.7% KP
29,263
23% share
15,641g
214 CS · 6.9/m
Eliass#NA1
Poppy · Support
4 / 9 / 18
56.4% KP
16,884
13.3% share
10,070g
13 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
