Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 85 days ago
4 / 9 / 3
K / D / A
35%
Kill participation
813.9
Damage / min
9,475g
368.4 gold / min
13
7 placed · 2 cleared
182
7.1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJoff#NA19
Vayne · Top
11 / 6 / 2
65% KP
25,503
31.9% share
14,271g
203 CS · 7.9/m
Hight#000
Viego · Jungle
3 / 10 / 3
30% KP
10,349
13% share
9,095g
130 CS · 5.1/m
tytytytytyh#hty
Xin Zhao · Mid
2 / 9 / 8
50% KP
13,604
17% share
8,341g
134 CS · 5.2/m
Zven#S16XD
Viktor · ADC
4 / 9 / 3
35% KP
20,931
26.2% share
9,475g
182 CS · 7.1/m
Kodeki#こうべ
Rakan · Support
0 / 9 / 12
60% KP
9,498
11.9% share
6,621g
17 CS · 0.7/m
Red side
VictoryRahman Noodles#meow
Gnar · Top
6 / 5 / 12
41.9% KP
13,879
12.7% share
10,910g
174 CS · 6.8/m
Exodia#Fear
Evelynn · Jungle
14 / 4 / 10
55.8% KP
32,053
29.3% share
14,929g
247 CS · 9.6/m
Chauking#6103
Sylas · Mid
4 / 5 / 7
25.6% KP
11,196
10.2% share
10,181g
202 CS · 7.9/m
Mobility#NA2
Lucian · ADC
15 / 2 / 12
62.8% KP
39,950
36.5% share
17,683g
262 CS · 10.2/m
MEECHOL#NA1
Poppy · Support
4 / 7 / 25
67.4% KP
12,504
11.4% share
9,531g
10 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
