Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karthus
Victory
Ranked Solo/Duo · 85 days ago
6 / 7 / 11
K / D / A
60.7%
Kill participation
979.1
Damage / min
13,630g
475.7 gold / min
25
12 placed · 3 cleared
235
8.2 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
2
Inhibitors
1
Herald
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCanttype#WWW
Riven · Top
5 / 8 / 7
42.9% KP
30,392
24.3% share
13,372g
228 CS · 8/m
sob#NA1
Graves · Jungle
7 / 1 / 6
46.4% KP
23,996
19.1% share
14,388g
263 CS · 9.2/m
Mostima#002
Kassadin · Mid
9 / 3 / 4
46.4% KP
34,650
27.7% share
12,944g
216 CS · 7.5/m
Zven#S16XD
Karthus · ADC
6 / 7 / 11
60.7% KP
28,052
22.4% share
13,630g
235 CS · 8.2/m
Celerity#NA1
Janna · Support
1 / 2 / 18
67.9% KP
8,223
6.6% share
8,812g
22 CS · 0.8/m
Red side
DefeatPlats#NA3
Yorick · Top
5 / 4 / 4
42.9% KP
24,785
26.9% share
13,317g
220 CS · 7.7/m
Bad Apple#000
Rengar · Jungle
5 / 5 / 7
57.1% KP
17,037
18.5% share
12,904g
204 CS · 7.1/m
ÐøÜßLê TêĄR#NA1
Vladimir · Mid
4 / 7 / 2
28.6% KP
24,376
26.5% share
10,475g
223 CS · 7.8/m
sunbeams#NCEL
Tristana · ADC
7 / 9 / 3
47.6% KP
20,696
22.5% share
12,949g
219 CS · 7.6/m
B0YO#NA1
Soraka · Support
0 / 3 / 12
57.1% KP
5,210
5.7% share
7,477g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
