Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 84 days ago
2 / 5 / 4
K / D / A
54.5%
Kill participation
917.4
Damage / min
11,825g
456 gold / min
18
8 placed · 4 cleared
247
9.5 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeathoacheri fan#ahri
Mordekaiser · Top
1 / 6 / 3
36.4% KP
11,435
15.7% share
6,806g
131 CS · 5.1/m
TavernDrunk#NA1
Locke · Jungle
6 / 5 / 3
81.8% KP
13,291
18.3% share
11,704g
168 CS · 6.5/m
humzh#chovy
Viktor · Mid
1 / 8 / 3
36.4% KP
16,943
23.3% share
8,110g
204 CS · 7.9/m
Zven#S16XD
Jayce · ADC
2 / 5 / 4
54.5% KP
23,791
32.8% share
11,825g
247 CS · 9.5/m
Saltyvl#2323
Galio · Support
1 / 8 / 7
72.7% KP
7,167
9.9% share
6,533g
30 CS · 1.2/m
Red side
Victoryshochi#001
Olaf · Top
8 / 5 / 1
28.1% KP
29,379
31.6% share
13,015g
222 CS · 8.6/m
White Canyon#Ken
Skarner · Jungle
5 / 0 / 15
62.5% KP
16,093
17.3% share
12,268g
199 CS · 7.7/m
NLThatsMe#NLT
Renekton · Mid
13 / 1 / 2
46.9% KP
20,107
21.6% share
15,201g
262 CS · 10.1/m
Lyff#Lyff
Syndra · ADC
2 / 4 / 8
31.3% KP
17,252
18.6% share
12,063g
231 CS · 8.9/m
ENJAMBMENT#jam
Vel'Koz · Support
4 / 1 / 5
28.1% KP
10,141
10.9% share
7,876g
59 CS · 2.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
