Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Defeat
Ranked Solo/Duo · 84 days ago
11 / 5 / 7
K / D / A
51.4%
Kill participation
1,488.5
Damage / min
24,095g
570.1 gold / min
45
10 placed · 15 cleared
435
10.3 CS / min
Objective control
2
Dragons
2
Baron
8
Towers
2
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTRUNDLE REBORN#NA1
Trundle · Top
7 / 13 / 7
40% KP
32,970
17.6% share
18,187g
312 CS · 7.4/m
Maxander#NA1
Viego · Jungle
11 / 8 / 6
48.6% KP
36,662
19.6% share
20,348g
273 CS · 6.5/m
K 3#Rules
Viktor · Mid
5 / 14 / 9
40% KP
43,751
23.4% share
14,804g
237 CS · 5.6/m
Zven#S16XD
Corki · ADC
11 / 5 / 7
51.4% KP
62,914
33.6% share
24,095g
435 CS · 10.3/m
J4NNA#NA1
Janna · Support
1 / 7 / 19
57.1% KP
10,892
5.8% share
12,077g
32 CS · 0.8/m
Red side
Victorybee pig#oink
Tryndamere · Top
11 / 11 / 11
46.8% KP
41,148
20.4% share
19,370g
336 CS · 7.9/m
TTV Insightful7#twtv
Karthus · Jungle
12 / 9 / 16
59.6% KP
61,341
30.3% share
20,262g
360 CS · 8.5/m
playmaker#6767
LeBlanc · Mid
12 / 3 / 13
53.2% KP
46,057
22.8% share
17,863g
267 CS · 6.3/m
DEXTER#JDL
Lucian · ADC
10 / 7 / 5
31.9% KP
39,586
19.6% share
21,683g
341 CS · 8.1/m
Isles#000
Bard · Support
2 / 5 / 22
51.1% KP
14,065
7% share
12,458g
37 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
