Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 84 days ago
6 / 4 / 10
K / D / A
57.1%
Kill participation
770
Damage / min
14,595g
518.5 gold / min
16
10 placed · 0 cleared
266
9.4 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDhokla#NA1
Jayce · Top
7 / 4 / 14
75% KP
33,628
30.2% share
15,005g
265 CS · 9.4/m
1213212321#45654
Nidalee · Jungle
6 / 2 / 14
71.4% KP
20,509
18.4% share
13,200g
196 CS · 7/m
nooneknows14#23432
Aurora · Mid
4 / 5 / 8
42.9% KP
25,323
22.7% share
10,437g
206 CS · 7.3/m
Zven#S16XD
Lucian · ADC
6 / 4 / 10
57.1% KP
21,675
19.4% share
14,595g
266 CS · 9.4/m
weakest role#IS JG
Camille · Support
5 / 10 / 9
50% KP
10,319
9.3% share
9,915g
43 CS · 1.5/m
Red side
DefeatMental Clarity#Shen
Shen · Top
1 / 6 / 9
40% KP
8,743
10.6% share
8,233g
154 CS · 5.5/m
outofmind#511
Kindred · Jungle
4 / 7 / 6
40% KP
18,775
22.7% share
10,959g
214 CS · 7.6/m
young#0000
Akali · Mid
12 / 3 / 1
52% KP
22,681
27.5% share
12,053g
208 CS · 7.4/m
5x5 CHODE#mog
Heimerdinger · ADC
6 / 4 / 7
52% KP
24,585
29.8% share
12,667g
213 CS · 7.6/m
Destiny2007#BUI
Leona · Support
2 / 8 / 9
44% KP
7,837
9.5% share
7,344g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
