Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 83 days ago
5 / 3 / 8
K / D / A
61.9%
Kill participation
851.1
Damage / min
10,615g
501.1 gold / min
16
10 placed · 4 cleared
203
9.6 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJablOwen#BUM
Gragas · Top
2 / 4 / 4
40% KP
17,402
26.8% share
7,864g
139 CS · 6.6/m
Wocaoo#NA1
Kindred · Jungle
4 / 3 / 3
46.7% KP
14,235
21.9% share
8,798g
149 CS · 7/m
MIDKING#KKKKK
Malzahar · Mid
4 / 1 / 1
33.3% KP
15,160
23.4% share
10,474g
234 CS · 11/m
twenty1#4rsu
Aphelios · ADC
3 / 9 / 1
26.7% KP
9,613
14.8% share
8,401g
136 CS · 6.4/m
cara#kala
Janna · Support
2 / 4 / 6
53.3% KP
8,496
13.1% share
6,551g
25 CS · 1.2/m
Red side
Victorygod awakened#993
Vladimir · Top
3 / 3 / 1
19% KP
11,757
20.8% share
7,247g
147 CS · 6.9/m
kituruken#1717
Graves · Jungle
4 / 3 / 5
42.9% KP
10,442
18.5% share
10,225g
192 CS · 9.1/m
FRYST様#531
Yone · Mid
5 / 3 / 2
33.3% KP
11,314
20.1% share
8,933g
186 CS · 8.8/m
Zven#S16XD
Cassiopeia · ADC
5 / 3 / 8
61.9% KP
18,030
32% share
10,615g
203 CS · 9.6/m
Rapo#3205
Alistar · Support
4 / 3 / 6
47.6% KP
4,885
8.7% share
6,416g
17 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
