Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 83 days ago
8 / 3 / 7
K / D / A
51.7%
Kill participation
547.3
Damage / min
11,845g
432.8 gold / min
36
14 placed · 3 cleared
161
5.9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFLY Gakgos#F L Y
Volibear · Top
4 / 9 / 6
45.5% KP
19,004
23.7% share
10,447g
193 CS · 7.1/m
whiteclaw#szn
Hecarim · Jungle
8 / 5 / 6
63.6% KP
22,395
28% share
12,923g
232 CS · 8.5/m
Eliass#NA1
Vex · Mid
8 / 4 / 5
59.1% KP
24,597
30.7% share
12,534g
217 CS · 7.9/m
CT NEXT ADKING#203
Tristana · ADC
0 / 6 / 4
18.2% KP
5,375
6.7% share
8,808g
181 CS · 6.6/m
robin#mreow
Sona · Support
2 / 5 / 10
54.5% KP
8,726
10.9% share
7,731g
28 CS · 1/m
Red side
Victory3636363636363636#3663
Irelia · Top
3 / 8 / 4
24.1% KP
13,246
13.7% share
9,381g
169 CS · 6.2/m
Zven#S16XD
Lee Sin · Jungle
8 / 3 / 7
51.7% KP
14,977
15.4% share
11,845g
161 CS · 5.9/m
Ragna#Hunt
Orianna · Mid
7 / 1 / 3
34.5% KP
31,549
32.5% share
12,281g
252 CS · 9.2/m
Good Boi#twtv
Jinx · ADC
10 / 8 / 7
58.6% KP
30,133
31.1% share
14,773g
275 CS · 10/m
GoPlayRandomDice#Int
Lulu · Support
1 / 2 / 15
55.2% KP
7,094
7.3% share
8,749g
15 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
