Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 82 days ago
4 / 6 / 3
K / D / A
36.8%
Kill participation
669.4
Damage / min
15,102g
423.4 gold / min
28
10 placed · 4 cleared
323
9.1 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJunky Joshua#2955
Riven · Top
14 / 7 / 7
67.7% KP
46,559
34.9% share
20,481g
273 CS · 7.7/m
dAvvd#DV1
Jarvan IV · Jungle
4 / 1 / 18
71% KP
17,497
13.1% share
15,672g
266 CS · 7.5/m
2 GUCCI BELTS GG#MONEY
Syndra · Mid
6 / 2 / 7
41.9% KP
35,170
26.4% share
15,968g
342 CS · 9.6/m
ghelb#NA1
Jhin · ADC
5 / 4 / 11
51.6% KP
26,095
19.6% share
18,379g
338 CS · 9.5/m
Qara Khitai#Zyra
Morgana · Support
2 / 5 / 13
48.4% KP
7,898
5.9% share
9,941g
44 CS · 1.2/m
Red side
DefeatWiiWaterMelon#NA1
Sett · Top
6 / 10 / 2
42.1% KP
24,964
26.4% share
13,139g
247 CS · 6.9/m
cinema#707
Bel'Veth · Jungle
3 / 7 / 5
42.1% KP
10,605
11.2% share
16,274g
301 CS · 8.4/m
Zven#S16XD
Ahri · Mid
4 / 6 / 3
36.8% KP
23,876
25.3% share
15,102g
323 CS · 9.1/m
shihai#012
Yunara · ADC
6 / 4 / 5
57.9% KP
29,472
31.2% share
18,705g
366 CS · 10.3/m
Janna car#NA1
Renata Glasc · Support
0 / 4 / 9
47.4% KP
5,591
5.9% share
8,627g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
