Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 81 days ago
9 / 5 / 7
K / D / A
45.7%
Kill participation
1,037.2
Damage / min
14,526g
616.4 gold / min
13
8 placed · 1 cleared
206
8.7 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbejjaniii#5821
Malphite · Top
1 / 3 / 3
30.8% KP
12,738
18.6% share
8,973g
210 CS · 8.9/m
Aeon#NA3
Nasus · Jungle
5 / 6 / 1
46.2% KP
10,066
14.7% share
9,389g
127 CS · 5.4/m
Toothbooth#NA1
Xerath · Mid
2 / 8 / 2
30.8% KP
12,843
18.7% share
7,569g
147 CS · 6.2/m
Eria#Yuuto
Caitlyn · ADC
1 / 11 / 4
38.5% KP
14,304
20.9% share
8,993g
178 CS · 7.6/m
keorie#soobn
Lux · Support
4 / 7 / 5
69.2% KP
18,625
27.2% share
7,750g
39 CS · 1.7/m
Red side
VictoryJunliang#17171
Mordekaiser · Top
4 / 1 / 3
20% KP
10,598
11.1% share
10,340g
197 CS · 8.4/m
Wocaoo#NA1
Bel'Veth · Jungle
10 / 2 / 10
57.1% KP
19,934
21% share
14,117g
204 CS · 8.7/m
Dun#NA1
Viktor · Mid
11 / 2 / 13
68.6% KP
36,482
38.4% share
12,712g
217 CS · 9.2/m
Zven#S16XD
Jayce · ADC
9 / 5 / 7
45.7% KP
24,443
25.7% share
14,526g
206 CS · 8.7/m
Genshin Starto#Ayaka
Soraka · Support
1 / 3 / 19
57.1% KP
3,608
3.8% share
7,627g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
