Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 81 days ago
3 / 4 / 18
K / D / A
63.6%
Kill participation
489.9
Damage / min
10,447g
350.8 gold / min
133
55 placed · 18 cleared
31
1 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySoloRenektonOnly#SRO
Renekton · Top
10 / 7 / 6
48.5% KP
29,899
25.2% share
13,782g
225 CS · 7.6/m
amnesia#null
Kha'Zix · Jungle
7 / 5 / 9
48.5% KP
25,392
21.4% share
14,729g
220 CS · 7.4/m
Thebausffs#KR2
Yasuo · Mid
6 / 6 / 2
24.2% KP
19,031
16% share
14,156g
286 CS · 9.6/m
Jasaitis#Kev
Ezreal · ADC
7 / 4 / 9
48.5% KP
29,875
25.1% share
14,034g
231 CS · 7.8/m
Zven#S16XD
Karma · Support
3 / 4 / 18
63.6% KP
14,592
12.3% share
10,447g
31 CS · 1/m
Red side
DefeatAddictedToBacon#TTV
Garen · Top
7 / 7 / 7
53.8% KP
26,237
22.5% share
13,235g
169 CS · 5.7/m
NostraNova#NA1
Kayn · Jungle
8 / 6 / 7
57.7% KP
25,436
21.8% share
13,084g
197 CS · 6.6/m
Retrozing#hey
Azir · Mid
2 / 7 / 8
38.5% KP
26,015
22.3% share
10,549g
217 CS · 7.3/m
melke#0001
Kai'Sa · ADC
7 / 5 / 6
50% KP
25,299
21.7% share
16,052g
256 CS · 8.6/m
amanises#123
Sylas · Support
2 / 8 / 8
38.5% KP
13,697
11.7% share
8,067g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
