Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 81 days ago
9 / 3 / 2
K / D / A
45.8%
Kill participation
1,302.9
Damage / min
15,730g
612.5 gold / min
40
10 placed · 7 cleared
247
9.6 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTy G#Teemo
Teemo · Top
3 / 5 / 3
50% KP
22,486
33.4% share
10,840g
237 CS · 9.2/m
colton#1v9
Lee Sin · Jungle
4 / 5 / 2
50% KP
13,293
19.7% share
10,858g
193 CS · 7.5/m
Stackosaurus#STACK
Nasus · Mid
3 / 3 / 1
33.3% KP
14,358
21.3% share
9,286g
191 CS · 7.4/m
Barou#NA1
Xerath · ADC
2 / 6 / 2
33.3% KP
13,660
20.3% share
8,538g
175 CS · 6.8/m
Swkeeee#NA1
Lulu · Support
0 / 5 / 7
58.3% KP
3,557
5.3% share
6,085g
25 CS · 1/m
Red side
VictoryCylainius#NOXUS
K'Sante · Top
5 / 0 / 2
29.2% KP
15,163
15.3% share
9,744g
170 CS · 6.6/m
ImVeryTalonTed#Amaan
Rumble · Jungle
7 / 2 / 3
41.7% KP
20,212
20.4% share
12,934g
230 CS · 9/m
Twitch DoxaMid#NA2
Zed · Mid
3 / 4 / 4
29.2% KP
22,012
22.2% share
12,892g
248 CS · 9.7/m
Zven#S16XD
Jayce · ADC
9 / 3 / 2
45.8% KP
33,462
33.8% share
15,730g
247 CS · 9.6/m
fast car 47#NA1
Thresh · Support
0 / 3 / 11
45.8% KP
8,112
8.2% share
8,227g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
