Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 81 days ago
5 / 12 / 12
K / D / A
34.7%
Kill participation
901.9
Damage / min
17,397g
495.2 gold / min
21
13 placed · 3 cleared
233
6.6 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorystitch#bluu
Azir · Top
12 / 12 / 14
53.1% KP
43,174
27.6% share
18,591g
256 CS · 7.3/m
Grell#3010
Viego · Jungle
18 / 10 / 8
53.1% KP
39,627
25.4% share
19,450g
244 CS · 6.9/m
Dun#NA1
Viktor · Mid
12 / 7 / 11
46.9% KP
36,021
23% share
17,876g
281 CS · 8/m
Zven#S16XD
Jayce · ADC
5 / 12 / 12
34.7% KP
31,685
20.3% share
17,397g
233 CS · 6.6/m
Jasaitis#Kev
Thresh · Support
2 / 4 / 21
46.9% KP
5,780
3.7% share
10,825g
23 CS · 0.7/m
Red side
Defeattangy#2007
Quinn · Top
25 / 14 / 8
73.3% KP
58,417
37.1% share
19,612g
146 CS · 4.2/m
ImVeryTalonTed#Amaan
Rumble · Jungle
3 / 13 / 13
35.6% KP
19,636
12.5% share
13,921g
246 CS · 7/m
Berik#haru
Xerath · Mid
7 / 5 / 12
42.2% KP
35,726
22.7% share
14,861g
254 CS · 7.2/m
Infernodan#Dan
Miss Fortune · ADC
5 / 10 / 14
42.2% KP
26,361
16.8% share
16,431g
271 CS · 7.7/m
Bad Apple#000
Senna · Support
5 / 8 / 23
62.2% KP
17,229
10.9% share
13,104g
46 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
