Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 80 days ago
7 / 2 / 7
K / D / A
50%
Kill participation
758.6
Damage / min
13,246g
541 gold / min
28
9 placed · 4 cleared
246
10 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAusar#7123
Yasuo · Top
5 / 5 / 3
53.3% KP
15,757
20.6% share
10,492g
208 CS · 8.5/m
colton#1v9
Jarvan IV · Jungle
1 / 8 / 10
73.3% KP
14,744
19.3% share
9,454g
164 CS · 6.7/m
黑死牟 Kokushibo#DEMON
Nasus · Mid
8 / 4 / 1
60% KP
24,208
31.7% share
12,076g
206 CS · 8.4/m
Yuriyumilol#NA1
Tristana · ADC
1 / 5 / 2
20% KP
9,380
12.3% share
9,040g
158 CS · 6.5/m
TymMio#DaHoe
Seraphine · Support
0 / 6 / 6
40% KP
12,303
16.1% share
6,948g
55 CS · 2.2/m
Red side
Victoryeternity#eme1
Lissandra · Top
2 / 5 / 7
32.1% KP
11,075
13% share
9,863g
197 CS · 8/m
胖小海#na2
Graves · Jungle
8 / 4 / 7
53.6% KP
22,922
26.9% share
12,090g
209 CS · 8.5/m
HolyCarrot#NA5
Renekton · Mid
9 / 3 / 5
50% KP
25,535
30% share
12,210g
220 CS · 9/m
Zven#S16XD
Cassiopeia · ADC
7 / 2 / 7
50% KP
18,573
21.8% share
13,246g
246 CS · 10/m
fast car 47#NA1
Thresh · Support
2 / 1 / 13
53.6% KP
7,149
8.4% share
8,082g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
