Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 79 days ago
11 / 3 / 15
K / D / A
61.9%
Kill participation
1,684.5
Damage / min
22,849g
684.1 gold / min
23
12 placed · 4 cleared
336
10.1 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDragoon#NA1
Ambessa · Top
13 / 6 / 6
45.2% KP
36,889
22.6% share
15,203g
229 CS · 6.9/m
123212321#12321
Hecarim · Jungle
8 / 6 / 16
57.1% KP
26,754
16.4% share
15,860g
258 CS · 7.7/m
Snowball#larp
Nunu & Willump · Mid
5 / 7 / 23
66.7% KP
24,137
14.8% share
12,178g
174 CS · 5.2/m
Zven#S16XD
Ezreal · ADC
11 / 3 / 15
61.9% KP
56,262
34.5% share
22,849g
336 CS · 10.1/m
medusa#B2008
Seraphine · Support
5 / 9 / 28
78.6% KP
19,228
11.8% share
11,590g
23 CS · 0.7/m
Red side
Defeatbejjaniii#5821
Olaf · Top
7 / 10 / 9
51.6% KP
42,327
29.7% share
14,672g
249 CS · 7.5/m
Rapid#1230
Jarvan IV · Jungle
6 / 7 / 18
77.4% KP
24,614
17.3% share
15,411g
213 CS · 6.4/m
funny corgiヅ#corgi
Malzahar · Mid
0 / 8 / 12
38.7% KP
22,072
15.5% share
11,958g
290 CS · 8.7/m
AnUglyBroccoli#TTV
Kog'Maw · ADC
17 / 12 / 6
74.2% KP
45,649
32.1% share
19,012g
227 CS · 6.8/m
white#0221
Nautilus · Support
1 / 5 / 15
51.6% KP
7,682
5.4% share
8,366g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
