Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karthus
Defeat
Ranked Solo/Duo · 79 days ago
3 / 9 / 3
K / D / A
23.1%
Kill participation
772
Damage / min
14,349g
457 gold / min
19
6 placed · 2 cleared
292
9.3 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat7Wylly7#NA1
Gangplank · Top
5 / 6 / 7
46.2% KP
29,733
25.9% share
14,302g
255 CS · 8.1/m
patience#Nice
Graves · Jungle
9 / 2 / 5
53.8% KP
23,397
20.4% share
16,388g
283 CS · 9/m
Fuqyoo#4905
Tryndamere · Mid
8 / 13 / 5
50% KP
32,999
28.8% share
15,054g
263 CS · 8.4/m
Zven#S16XD
Karthus · ADC
3 / 9 / 3
23.1% KP
24,242
21.1% share
14,349g
292 CS · 9.3/m
czech hunter#bait
Soraka · Support
1 / 5 / 11
46.2% KP
4,295
3.7% share
8,356g
20 CS · 0.6/m
Red side
Victorybejjaniii#5821
Jax · Top
3 / 6 / 4
20% KP
20,477
17.5% share
14,157g
293 CS · 9.3/m
kbt#ily
Talon · Jungle
13 / 6 / 8
60% KP
24,391
20.8% share
16,002g
218 CS · 6.9/m
ワカ ラカ#DDR
Locke · Mid
9 / 4 / 9
51.4% KP
23,566
20.1% share
14,329g
226 CS · 7.2/m
AnUglyBroccoli#TTV
Kog'Maw · ADC
8 / 8 / 5
37.1% KP
35,400
30.2% share
15,569g
256 CS · 8.2/m
Good Better Best#NA2
Maokai · Support
2 / 2 / 14
45.7% KP
13,478
11.5% share
9,299g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
