Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 79 days ago
11 / 4 / 13
K / D / A
68.6%
Kill participation
1,133
Damage / min
16,964g
558 gold / min
34
8 placed · 7 cleared
270
8.9 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAutolykus#NA1
Mordekaiser · Top
4 / 3 / 5
25.7% KP
19,534
13.6% share
12,654g
243 CS · 8/m
Lane Hutson#48CH
Kindred · Jungle
10 / 7 / 18
80% KP
38,556
26.8% share
16,006g
248 CS · 8.2/m
sha dào li#NA2
Galio · Mid
8 / 3 / 18
74.3% KP
39,725
27.6% share
13,755g
233 CS · 7.7/m
Zven#S16XD
Cassiopeia · ADC
11 / 4 / 13
68.6% KP
34,443
23.9% share
16,964g
270 CS · 8.9/m
OSU ONLY#NA1
Nautilus · Support
2 / 7 / 27
82.9% KP
11,793
8.2% share
10,100g
35 CS · 1.2/m
Red side
Defeateternity#eme1
Lissandra · Top
6 / 5 / 6
50% KP
26,833
24.7% share
13,189g
236 CS · 7.8/m
Weaver#DFate
Sejuani · Jungle
5 / 8 / 8
54.2% KP
15,904
14.6% share
11,170g
178 CS · 5.9/m
funny corgiヅ#corgi
Anivia · Mid
9 / 6 / 6
62.5% KP
38,394
35.3% share
13,239g
236 CS · 7.8/m
colton#1v9
Katarina · ADC
2 / 8 / 11
54.2% KP
19,527
18% share
11,424g
203 CS · 6.7/m
apple117#NA1
Braum · Support
2 / 8 / 13
62.5% KP
8,009
7.4% share
8,295g
42 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
