Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 78 days ago
5 / 2 / 9
K / D / A
45.2%
Kill participation
547.5
Damage / min
13,041g
474.5 gold / min
44
15 placed · 7 cleared
198
7.2 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryThanatoes#kr2
Volibear · Top
11 / 3 / 4
48.4% KP
27,556
30.5% share
15,094g
283 CS · 10.3/m
Zven#S16XD
Lee Sin · Jungle
5 / 2 / 9
45.2% KP
15,046
16.7% share
13,041g
198 CS · 7.2/m
Petricite#Sylas
Galio · Mid
5 / 3 / 13
58.1% KP
18,898
20.9% share
11,303g
199 CS · 7.2/m
I Was Hiding#1883
Twitch · ADC
7 / 5 / 6
41.9% KP
19,981
22.1% share
14,415g
216 CS · 7.9/m
Minuilol#NA1
Nautilus · Support
3 / 3 / 15
58.1% KP
8,817
9.8% share
8,211g
19 CS · 0.7/m
Red side
DefeatRhaastie#fan
Ambessa · Top
2 / 8 / 3
31.3% KP
14,917
20.9% share
10,436g
190 CS · 6.9/m
Puppeh#333
Graves · Jungle
2 / 8 / 4
37.5% KP
15,887
22.3% share
10,224g
196 CS · 7.1/m
9912449341018747#143
Locke · Mid
7 / 6 / 2
56.3% KP
15,593
21.9% share
10,835g
192 CS · 7/m
Bells#Rhino
Viktor · ADC
4 / 5 / 5
56.3% KP
19,447
27.3% share
11,599g
230 CS · 8.4/m
Rapo#3205
Rell · Support
1 / 4 / 8
56.3% KP
5,387
7.6% share
7,174g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
